<?xml version='1.0'?>

<gl_extension name="GL_EXT_separate_shader_objects" reg_no="377">
	<tokens>
		<token name="GL_ACTIVE_PROGRAM_EXT" value="0x8B8D"/>
	</tokens>

	<functions>
		<function name="glUseShaderProgramEXT" return="void">
			<params>
				<param type="GLenum" name="type"/>
				<param type="GLuint" name="program"/>
			</params>
		</function>
		<function name="glActiveProgramEXT" return="void">
			<params>
				<param type="GLuint" name="program"/>
			</params>
		</function>
		<function name="glCreateShaderProgramEXT" return="GLuint">
			<params>
				<param type="GLenum" name="type"/>
				<param type="const GLchar*" name="string"/>
			</params>
		</function>
	</functions>
</gl_extension>
